抽象的

Research on virtual reality design of scene simulation theme park

Jing Liu, Xiao Xiao, Hao Liu


In computer technology, virtual reality is an interaction technique, aiming to provide users various feelings such as hearing, seeing, smelling and touching through human-machine interaction instead by operating the keyboard, which highly improves work efficiency of system. The application of virtual reality to theme park design and project scene simulation parks from the angle of virtual aesthetic will not only enrich theme parksÂ’ content and the research of virtual reality, but also expand usersÂ’ traveling experience. Technically, the theme park design with virtual reality embodies three basic features: immersion, conception and interaction of visual reality. Using the technique, the plan and effects of theme parks can be within a full range of observation, and their spatial information will present to us in order to actualize long-distance services including information browsing, aided design, aided decision-making and public participation. Under the influence of visual reality, there is an increasingly number of theme park designers working on it. Practically, its application to the landscape design of theme park contributes to methodology research on park design, but also realizes the fundamental innovation of it.


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索引于

  • 中国社会科学院
  • 谷歌学术
  • 打开 J 门
  • 中国知网(CNKI)
  • 引用因子
  • 宇宙IF
  • 研究期刊索引目录 (DRJI)
  • 秘密搜索引擎实验室
  • 欧洲酒吧
  • ICMJE

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